Publisher: Flying Frog Productions
Year Made: 2007
Platforms: Tabletop - Board Game
Content Areas: English
Suggested Age Level: High School
Play Length: 90 minutes
Number of Players: 2-6
Difficulty Rating: Medium
The scene is set. The high school quarterback and the prom queen huddled in gymnasium as a horde of zombies breaks through the door. A good hearted sheriff trying to protect his beloved town from legions of the undead. A sensual nurse must become more than a pretty face and fight off the living dead to save herself and the few remaining survivors. The Last Night on Earth captures all of the clichés of the classic zombie movies. Up to six players divide themselves to join the ranks of the living or the dead in an exciting game as each side attempts to outwit and overpower the other. The humans must achieve an objective such as escaping their living hell in a truck or defending a manor, while the zombies work to thwart their opponents' efforts. Turns alternate between the heroes and zombies as time ticks away. Dice are thrown and cards are drawn as the timeless tale of humans versus zombies plays out in this epic tabletop game.
The Last Night on Earth offers a new game with each round. The game includes a customizable board, numerous characters, and even different scenarios to allow the players to have a new experience each time. Because each round presents unique challenges, players must work together with their teammates to develop strategies that play up their strengths, capitalize on their opponents' weaknesses, and meet the current objective. Additionally, each set contains tokens without any accompanying guidelines to encourage "house rules" and even more unique game play. With a virtually infinite number of combinations, The Last Night on Earth presents a great opportunity for replayability and creativity.
The Last Night on Earth is recommended for more advanced students because it has numerous rules that can be confusing and overwhelming. Although most of the rules seem intuitive once they are explained, a player's first round is often characterized by interruptions to review the game manual. To help ease players into the rather complicated game, more experienced players should disperse themselves between the hero and zombie teams. Also, simpler scenarios can be selected to avoid additional confusion. Finally, the game includes helpful cards that outline what each player needs to do during each turn. These cards are especially helpful for first time players.
This game would be useful in a English creative writing class to provide students with a framework from which to construct elaborate stories. The game manual includes a detailed back-story for each character. Students can incorporate the character's back-story, the current game scenario, and their own creativity to explain why the zombies rose from the dead, how the characters relate to each other, or what traits made the characters so fit (or unfit) for surviving the zombie apocalypse. In this way, an already exciting strategy game becomes an intricate storytelling adventure that engages both the students' logic and creativity.
Overall, The Last Night on Earth is a compelling game that requires players to react to novel situations and work together. The game's cliché characters and scenarios add to the enjoyment of the game to give players the experience of being in their favorite classic zombie movie without the gratuitous blood and gore. Wits will be tested, emotions will rise, and zombies will be slain as humans wonder if they will survive The Last Night on Earth.
Educational Rating: 5/8
(Classroom Tech Friendly, Motivation, Concrete Learning, Additional Skills, Feedback, Difficulty, Accessibility, Extension)
Overall Rating: 7/8
(Immersion, Environment, Storyline, Replayability, Entertainment, Gameplay, Originality, User Control)